Improving one of my old 3D creatures, Goliath from the Evolve game. 3D Modeling in 3ds Max, sculpted in Zbrush, textured in Substance Painter and rendered in Marmoset Toolbag 3. This creature is game ready and can also be used in movies or game trailers, has around 120k tris and has 3 UV sets. The size of the textures is 4K.
Concept by Stephen Oakley: https://www.artstation.com/artwork/qAooe
Hope you like it!
Reel